AI Insights · Timothy · December 2022
Top Interactive Story Games on iOS in Poland Q4 2022
Discover the performance of the top 5 interactive story games on iOS in Poland during Q4 2022, including weekly downloads, revenue, and active user trends.
In the fourth quarter of 2022, the top interactive story games on iOS in Poland displayed varied performance trends across key metrics such as weekly downloads, revenue, and active users. Below, we delve into the specifics for each of the top 5 apps.
Chapters: Interactive Stories saw its weekly revenue fluctuate, peaking at around $1.1K in mid-October, while the lowest point was approximately $705 in late October. Weekly downloads experienced a significant drop from 312 in late September to a low of 9 in late November, before recovering to 170 by the end of December. Active users for the app declined from 4.6K in late September to 2.7K in early December, followed by a slight increase to 3.3K by the end of the quarter.
Romance Club - Stories I Play experienced a notable increase in weekly revenue, culminating in approximately $1.7K in the final week of December. Downloads also saw a significant rise, from 428 in late September to over 1.1K by the end of December. The app maintained a strong active user base, starting at 14.1K and reaching 16.9K by the end of the quarter.
Love Sick: Stories & Choices had a stable performance in terms of weekly revenue, with minor fluctuations between $369 and $606. Weekly downloads showed a similar trend, peaking at 778 in the last week of December. Active users saw a general decline from 1.8K in late September to around 1K in early December, before rising again to 1.8K by the end of the quarter.
MeChat - Interactive Stories displayed a consistent increase in weekly revenue, reaching $734 in the last week of December. Weekly downloads were strong, peaking at 2.2K in the final week of December. Active users grew steadily from 2.8K in late September to 5.1K by the end of December.
Duskwood - Detective Story showed diverse trends, with weekly revenue peaking at $1.3K in early October but dropping to a low of $209 in mid-November. Downloads were highest in late September at 2.3K, but decreased significantly to 202 by the end of December. Active users declined from 6.8K in late September to 1.5K by the end of December.
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